MICROSOFT HAS ANNOUNCED that it is enabling cross-network play for developers in a move that could allow Xbox One users to play against PS4 and PC gamers.
In other news, hell has frozen over.
In a post on the Microsoft blog, ID@Xbox Director Chris Charla announced that the company is offering up a bunch of new tools for developers, one of which could finally pave the way for online multiplayer with PS4 players.
Developers building games for Xbox One and Windows 10 will be able to support the feature, but it will require Sony and others to “participate” in order for cross-compatibility between the two consoles.
“First, in addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we’re enabling developers to support cross-network play as well,” Charla said.
“This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks.”
Charla notes that Xbox Live gamers will have the option to disable the feature, but, if activated, users will be able to play against PC players when searching for matches, and potentially PS4 gamers in the future.
Rocket League will be the first title to support the feature, and given that this game is only otherwise available on Sony’s console, it’s clear Microsoft is hoping that Sony will play ball.
“We’re thrilled to confirm that Psyonix’s Rocket League will be one of the first games to take advantage of this new capability by enabling cross-network play between Xbox One and PC players, with an open invitation for other networks to participate as well,” Charla said.
Although Charla heads up indie games at Xbox, he clarified via Twitter that cross-network play isn’t just for indie titles and can include AAA retail games as well.